Oculus Rift review
Virtual reality headsets are
the device to fool your senses into seeing something that’s not there. It makes
the unreal real.
Oculus VR formed a virtual
reality head-mounted display and named it as the rift. Oculus VR, during its
period as an independent company, raised US$2.4 million for the making of the
Rift. The consumer version of the product got released in Q1 2016.
The technology has been
percolating in fits and starts for the past 20 years. Now, it’s not only here,
but it's also the next verge, and companies from Facebook to Google to
Microsoft know that VR is likely the next step up from phones, tablets and
computer screens. They’re all managing to command the next big computing platform.
It's well developed and effortless to set up,
and there are already a few games and apps that'll perform VR disciples out of
the truest naysayer. The only problem is that it costs $600 and needs a sturdy
gaming PC. Just as with every new technological breakthrough, it has the latent
to change the world. But at this early stage, only a few can manage to get it.
The Oculus Rift is primarily
a head-mounted box containing two OLED displays (one for each eye) working
1,200 by 1,080 pixels at 90Hz. There are a combined gyroscope and
accelerometer. Also, the virtual reality headsets operate collectively with
the merged IR sensor for 360-degree head tracking. Oculus has even put built-in
headphones, and there's a microphone installed as well. However, possibly more
significant than all of that technology, the Rift is also light in weight (around
0.8 pounds) and simply flexible.
Certainly, after making use
of the second Oculus development kit for over a year, the customers of Rift
senses like a principal step ahead. It even feels weightless than a Gear VR
with a phone associated (no surprise, since the Rift, does not require much
hardware on the headset.) There's merely one main cable starting from the virtual
reality headsets, and it breaks into USB 3.0 and HDMI cables. It's very less
cumbersome than the Vive Pre, which is massive and has four long cables coming
out of its headset.
Advantages of the virtual
reality headset:
•
It's proficient of fully involving you in virtual
world
•
The headset is light in weight and comfortable to
use
•
Presents a stable ecosystem of VR apps and games
Disadvantages of the VR
headset:
•
It's too costly for many people, and needs a
powerful gaming PC
•
Those having spectacles will have to deal with
some slight trouble
•
Motion controller not accessible at launch
•
Might lead to motion sickness
As a first-generation VR headset, the Oculus Rift gives an effective amount of
immersion. The big short fall is its cost, and also the fact that it demands a
PC gaming rig. For most people, it might be sensible to keep waiting till the
price comes down for high-end VR.
Oculus Rift review
Reviewed by Alisha Mary
on
23:52
Rating:
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